Adobe Flash Course overview

MasterGrade IT provides in-depth as well as hands-on training and our courses leaders play an interactive role in the training to make sure candidates understand the lessons. Learn how to use this exciting software to create animations for your website or CD-ROM Presentation, and create interactive actionscript based animations.

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Instructor Led Learning

Duration: 2 Days
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Video Learning

Duration: 2 Days
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What you will learn

  • Lesson 1: Getting Started with Flash CS5
  • Lesson 2: Add Shapes, Colours, and Lines with Drawing and Painting Tools
  • Lesson 3: Creating Symbols and Instances
  • Lesson 4: Identifying Image Types
  • Lesson 5: Manipulating Objects
  • Lesson 6: Working with Text
  • Lesson 7: Using Animation Basics to Create Animations
  • Lesson 8: Using actionscript
  • Lesson 1: Planning a Flash Project
  • Lesson 2: Designing a Project
  • Lesson 3: Managing Symbols
  • Lesson 4: Laying Out Text
  • Lesson 5: Creating Advanced Animations
  • Lesson 6: Adding Audio to a Movie
  • Lesson 7: Working with actionscript 3.0
  • Lesson 8: Publishing a Movie in Different Formats
  • Lesson 9: Extending Flash
  • Lesson 1: Building an Application
  • Lesson 2: Using Videos in Flash
  • Lesson 3: Programming with Advanced actionscript
  • Lesson 4: Deploying a Flash Application

Basic computer skills


Adobe Flash Level 1

Chapter 1: Getting Started with Flash CS5

  • Identify Components of the Flash CS5 Interface
  • Customize the Flash CS5 Interface
  • Introduce Rich Media Design Principles

Chapter 2: Add Shapes, Colours, and Lines with Drawing and Painting Tools

  • Identify Flash Drawing and Painting Components
  • Apply and Customize Colours
  • Use Drawing and Painting Tools
  • Work with Interacting Objects

Chapter 3: Creating Symbols and Instances

  • Create Symbols
  • Create Symbols Instances

Chapter 4: Identifying Image Types

  • Identify Copyright and Citation Requirements
  • Compare Vector and Bitmap Images
  • Optimize Bitmap Images for Flash

Chapter 5: Manipulating Objects

  • Work with Selections
  • Transform Objects
  • Organize Objects with Layers

Chapter 6: Working with Text

  • Add Text to a Document
  • Create Text Fields

Chapter 7: Using Animation Basics to Create Animations

  • Create Animations with Frames and Keyframes
  • Create Tween Animations

Chapter 8: Using actionscript

  • Understand the Basics of actionscript
  • Use Code Snippets

Adobe Flash Level 2

Chapter 1: Planning a Flash Project

  • Understand a Workflow
  • Translate Workflow Plans to Flash
  • Identify Elements of a Project Plan

Chapter 2: Designing a Project

  • Initiate a Project
  • Create Design Patterns

Chapter 3: Managing Symbols

  • Use Movie Clips
  • Use Buttons

Chapter 4: Laying Out Text

  • Lay Out Text in a Flash Movie
  • Embed Text Fonts in a Movie

Chapter 5: Creating Advanced Animations

  • Work with Inverse Kinematics
  • Add Motion to Animations
  • Apply 3D Transformation to an Object
  • Apply Effects to an Object

Chapter 6: Adding Audio to a Movie

  • Import Audio
  • Control Audio

Chapter 7: Working with actionscript 3.0

  • Understand Additional actionscript Concepts
  • Add Interactivity Using actionscript Elements
  • Use Dynamic Mask
  • Work with Pre-Built Components

Chapter 8: Working with actionscript 3.0

  • Add Metadata to SWF Files
  • Ensure Accessibility
  • Create Multiple Outputs

Chapter 9: Extending Flash

  • Understand JSFL
  • Understand Adobe Extension Manager CS5

Adobe Flash Level 3

Chapter 1: Building an Application

  • Import assets for an animation
  • Edit animations
  • Build a navigation structure

Chapter 2: Using Videos in Flash

  • Encode video objects
  • Add videos to a movie

Chapter 3:Programming with Advanced actionscript

  • Introduction to Object-Oriented programming
  • Use actionscript for animations
  • Load data from an external source
  • Create custom classes

Chapter 4: Deploying a Flash Application

  • Create a preloader
  • Publish a Flash application

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